Spell: Mind Sliver (5e) For D&D 5th Edition

Mind Sliver is 0 level Spell from All Spells for D&D 5e. Read the full information related to spell below.

Mind Sliver 5e


Enchantment Cantrip
Casting Time: 1 action
Range: 60 feet
Components: V
Duration: 1 round
Spell List. Sorcerer, Warlock, Wizard
Source: Tasha’s Cauldron of Everything

You drive a disorienting spike of psychic energy into the mind of one creatures you can see within range.

The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it make before the end of your next turn.

At Higher Levels


This spell’s damage increase by 1d6 when you reach certain level: 5th level (2d6), 11th level (3d6), and 17th level (4d6).

(FAQ) Frequently Asked Questions

1. What Is The Higher Level of Mind Sliver?

This spell’s damage increase by 1d6 when you reach certain level: 5th level (2d6), 11th level (3d6), and 17th level (4d6).

2. What Happens In Mind Sliver?

You drive a disorienting spike of psychic energy into the mind of one creatures you can see within range.

The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it make before the end of your next turn

3. What Is The Range of Mind Sliver?

Range is 60 feet

4. Where Get Find The Mind Sliver?

You can find on the book of Tasha’s Cauldron of Everything & there page number is 108.

5. In Which Class Does Mind Sliver Work?

Basically its works on Sorcerer, Warlock, Wizard class.