The Dungeon Master’s Guide and the Monster Manual hint at another factor. That tantalizing word: psionic— the power of mind over matter.
You knew there had to be more. And you were right.
Welcome to the marvel of your mind.
This book gives you everything you need to create and play psionic characters, including psionic items and psionic foes.
The Expanded Psionics Handbook PDF
It contains the following chapters.
Races (Chapter 1): This chapter introduces four new psionic races: dromites, elans, half-giants, maenads, and xephs.
It also provides psionic versions of the dwarf in the Player’s Handbook (duergar) and three creatures in the Monster Manual (githyanki, githzerai, and thri-kreen).
Classes (Chapter 2): This chapter presents four psionic character classes: the psion, the psychic warrior, the soul-knife, and the wilder.
Skills and Feats (Chapter 3): Psionic characters can use all the skills in the Player’s Handbook, and they have exclusive access to a few new skills detailed here, including Auto-hypnosis, Knowledge (psionics), Psicraft, and Use Psionic Device.
The feats section provides more special abilities for psionic characters, as well as feats that enable nonpsionic characters to combat the power of psionics.
Psionics (Chapter 4): This chapter discusses how psionic characters learn and manifest powers and provides some guidelines for rules adjudicating special situations.
Powers (Chapter 5): This chapter describes nearly three hundred powers from 1st level to 9th level for psions, psychic warriors, and wilders.
Prestige Classes (Chapter 6): Take your psionic characters in exciting new directions with the illithid slayer, meta-mind, the psion uncarnate, pyrokineticist, or one of the other options presented here.
Psionic Items (Chapter 7): Both psionic and nonpsionic characters might be interested in some of the items described here.
Psionic armor, weapons, cognizance crystals, dorjes, power stones, psicrowns, tattoos, universal items, and artifacts are presented in a format similar to that of
Chapter 7 of the Dungeon Master’s Guide. This chapter also contains rules for creating your own psionic items.
Monsters (Chapter 8): Here are psionically endowed monsters to challenge all characters, nonpsionic and psionic alike.
Favorites from earlier versions of the game, including the githyanki and githzerai, are provided, as well as several new monsters.
The phrenic template allows you to turn almost any D&D monster into a psionic creature.
|Book Name:||Tomb of annihilation PDF|
|Authors:||Wizards of the Coast|
|Release Date:||19 September, 2017|
How to Download PDF
Just click on the link given below to Download the PDF
This D&D Adventurers League:
This adventure is official for D&D adventures League Play.
More D&D Books
Journey Through the Radiant Citadel • Monsters of the Multiverse • Fizban´s Treasury of Dragons • Strixhaven Curriculum of Chaos • Call of the Netherdeep • Guildmaster Guide to Ravnica • Volo’s Guide to Monsters • Monster Manual • The Player’s Hanbook • Xanathar’s Guide to Everything • Mordenkainens Tome of Foes • All books are available here